


Other nerds fancy themselves more literal wizards, rolling handfuls of polyhedral dice to determine how much damage their imaginary spells inflict on imaginary monsters. Some nerds are programming wizards, harnessing the power of arcane languages to create awesome applications. If I can this will work as a workaround for the things mentioned above as I can just put the statblock for my homebrew monster there.Īll in all, it looks really neat and clean and the multi combat will work wonders for me, especially the add subtract health from monsters.There are a lot of different kinds of nerds in the world. Take a Vampire for example which has 6 abilities, 5 actions and 3 Legendary actions.Īlso is there a way to add my own picture/page when clicking the icon for the forged monster? All I get now is "Custom Made Monster". So one for Abilities, one for Spellcasting etcĪs HeavenBuilder mentioned it would be good if there was a way to use abilites other than the two main ones. If I may come with a suggestion to solve this: Boxes similar to the ones you have for AC HP Init etc that are clickable and will open up a small window with these. I tried putting these in the "Details / Comments" but since you can't format text in that box it seems very cluttered and hard to read. The "Details / Comments" box seems to be the only place to add this.įor example I'm going to be using a homebrew Werewolf Alpha wich has a an additional ability and an aditional action. When "forging" monsters there is no good way to add spellcasting, additional actions, abilities and reactions in a smooth way. Tested it briefly now and one thing that stood out the most to me: Looks really cool and I will try to make use of it and test it out.
#Best software for dungeon masters free
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